| Customs Maxscripts Improve your workflow, concentrate on quality |
Complete car setup plugin. This plugin links various objects into a hierarchy for exporting into a game engine.
Included are routines to remap texture paths, create ini files for material reflectivity and export to game format, extracting information with uniquely extracted object properties.
Before using this, the artists had to manually link the hierarchy together and remap paths for bitmaps. Before this utility, the estimated schedule was 30 days. With this utillity, it took 5 days.
|
|
A level exporting utility based around selection sets with Automatic assigning using object names. Each layer could be seperated out and exported individually for easy access and export.
This utility also scans objects for surface materials and extracts lights and camera information.
With the aid of this plugin, the artists could select their export sets more easily and the overal time savings made by not having to select and export manually were significant.
|
|
A plugin that writes and read xml-based ini files for easy rendering large amounts of different renders from 1 scene.
Before this utility, the artists had to keep notes on each scene and select each object they wanted to render seperatly. then they had to manually change the settings for each render. Now the artist creates a new render job, sets it's unique settings and saves it to an ini file. This file is then called and each job in the file is rendered saving valuable time.
|
|